Plaster sculpture
Wednesday, December 29, 2010
Experiment 137: Christmas experiment
Saturday, September 11, 2010
Experiment 136: A room with a view
Created in Camera Raw and Photoshop CS4
A "happy accident": I overdid the sharpening and liked how it interacted with the texture and noise in the image.
Friday, May 21, 2010
Experiment 135: Who's the child now?
Tuesday, May 18, 2010
Experiment 134: Waves of conscience
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Created in Photoshop CS4
Experimenting with actions and transformations, and the Lens Correction filter!
Friday, May 14, 2010
Experiment 133: Bird of Paradise
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Created using Photoshop CS4 Extended and Apophysis 2.02
Been a while since my last real experiment, but here's another. Hope you enjoy. At least I enjoyed creating it, and that's the main thing :)
Sunday, May 9, 2010
Dissection of an image
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To install it go to Edit-->Preset Manager, then choose Styles from the drop-down list. After that it's just to click the Load button to the right and navigate to where you downloaded the file and select it + click ok and you have installed the custom layer style and can check it out and use it in your own projects.
Sunday, March 14, 2010
Updated Experiment: Blue elements (Underwater scene)
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Created in Photoshop CS4 Extended using a Wacom Intuos 3
Thanks to some comments on Facebook I decided to work a bit more on this image, and this is the result of that. I think it's much better now, and hopefully those who suggested I'd work more on it will agree.
Wednesday, January 27, 2010
Experiment 132: Stairs
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Created in Artrage 3.0.5 using a Wacom Intuos 3
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Created in Blender 2.49
I wanted a background image for my new blog: oneruleaday.com [Discontinued, the image can still be interesting though.] and thought an image of stairs would be fitting. I first created a simple model in Blender to help me decide on an angle and lighting, and then used the render as a guide for the painting I created in Artrage. The Artrage painting was done with its new watercolor simulation, which in my humble opinion is great (Artrage 3 is the first version that's got the watercolor simulation so I'm sure it'll improve even more, and I wouldn't say my image is the best when it comes to showcase how realistic it is, but I still find it really nice to be able to do all these things in a computer program. It doesn't dry in the same way real paint does either so it's easier that way as well ;-) One don't get all these edges all over the place that one does in real life if one isn't quick enough.)
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